This post isn't going to be one riddled with Reveals or threaded with tons of information, thats not why we went to PAX, we went to support those sites we knew were going, to meet up with people befor
With the first blog that I will post about the crew skills system in SWTOR I wanted to reach back into a dev blog from the main site and show you why it was that I decided I was going to partake in
Last week, as probably everyone knows by now, Lordhammer and I had the opportunity to fly down to Austin, TX, and visit the BioWare studios. After several long painful hours of unending hallways, sign
850 days ago
I am new to this site (just joined yesterday), but I have one really major question. And that would be, do you guys have like a really devoted few members, and then a bunch that don't re
Heyo! Been a while since I was active, but I'm jumping back in head first. Tough to get back into the habit of podcasting, but going to start making episodes again. Figured I should finish the flash
After a short meeting, the Mystics of the Force have finally finished with the development with our rule system for the guild. The following is a brief summary (wording/spelling/etc still pending) o
A short preview of things to come from Star Wars Scum.
Since we began doing the podcast back in November, we have been working on improving the podcast every week. We are learning as we go. We co
Swing. Block. Spin. Parry. Counterattack. Force leap over enemy. Swing. Block. Force push.
If you are of the dark side of the force, perhaps some force lightning would be more fitting at the end
We hear at the TORSyndicate are always looking for ways to be different, to give others options, and find out what people want from a community.
With that being said, we started a poll over at SWT
I oringally posted this on the old TOR Syndicate site, but I've recently gotten into some discussions about this and went to look for the original article and couldn't find it - so I'm posting it agai